Friday, 31 January 2014

Religious setup

So I have the countries for my own Thirty Years War Europe, but now I need the flint and steel to spark it off, otherwise masquerading as religion.

I don't want to get into any real religion, as I'm dealing with fictional (and caricature) countries with real world analogues, I think I'll do the same for religion.

While looking into 7th Sea I discover they too have thought of this, which to be fair they would need to just I like need them.

So they have the Vaticine Church, I think we can all see the relation here and it's good enough for me, and names one of my Italian states last post.

Opposed to them are the Objectionists, again good enough for me.

That's it for 7th Sea as far as I'm aware, but I want a little extra, so Puritans are renamed Constrainters, I'm not entirely happy with this, but it fits the theme.

I think that is all the major bases covered, do I need to rename the Pope? Hmm, probably I do. Turning to translate once again Leader in Italian is capo (too many Godfather connotations!), a quick thesaurus review gives me principal, or Principale, that's it! Bishops etc. are pretty universal so they'll stay as is.

Now for the dreaded Inquisition, according to a website I can no longer find it was original called the Tribunal of <something> so I thought I'd partially resurrect this and just call them The Tribunal.

Finally, it would be good to have an organisation similar to the Jesuits, here thematic application is tricky, as stated I don't want to touch on real world religion at all, so I'd rather leave out any reference to religious figures. Therefore I need to think about the wider mission of a militaristic priesthood, this makes me think of the stereotypical fantasy cleric class. Therefore I will reserve the word Cleric to refer to those in this secretive organisation of Clerics.

OK, so now I have a much more detailed setting that I can mess around in without fear of upsetting historical or religious purists. Feel free to plunder the above for your own campaign if you so wish.

Of final note is not a religion but a region I neglected to mention last post, stolen from 7th Sea once again, the Crescent Islands, although the French iles de croissant (?) just make me hungry! These lie close to the Castille Main and the New World, but that is perhaps a campaign to come in the future!

Given a little time I may put this all together in a pdf, but the campaign's the thing so don't wait around!

All for one and one for all

Wednesday, 29 January 2014

Country setup

So, I felt the need to create new countries. Spanish Netherlands, France etc. come with their own detailed history, historical figures with known personality traits and defeats and successes.

I wanted to get away from those, so I thought I would create my own, not complete creations, I still wanted to retain the essence of those countries, just not the potentially rigid structure.

So I sat down and tried to think of potential names, eventually after word checking a couple to make sure I hadn't chosen inappropriate I got fed up and wondered if there were any out there ready to steal.

This instantly made me think of Florin, Guilder and Ruritania. While Florin and Guilder are a bit too whimsical, Ruritania got me thinking, a quick Google search for Fictional European countries lead me to the inevitable Wikipedia, plenty there although surprisingly balkanised I thought.

I then thought of an old RPG called 7th Sea, it has a reputation for an excellent background that got screwed up as more was added. Well I could easily steal the country names if nothing else.

I ended up with this:

My base of operation as per Savvy and Steel

France per 7th Sea

Spain per 7th Sea

Heiliges Eisen Reich
Holy Iron Empire if Google translate is to be trusted, Eisen was from 7th Sea too.
As the HRE was many states I thought I'd utilise that Wikipedia article for:
Kravonia, Mittenheim, Ruritania and Glottenberg, all Anthony Hope.
Duchy of Strakenz, from Royal Flash by George Macdonald Fraser, based on Anthony Hope's The Prizoner of Zenda itself.
Grunewald from Robert Louis Stevenson
Finally, Evalonia from John Buchan
At this point I thought I'd channeled enough Penguin Classics!

The Netherlands, and low country with my pidgin use of translate

The Spanish Netherlands

Denmark, and possibly fire land

Sweden, again possibly great land

My own creation, heading back to the Angles root of England, and pronounced Anger-land as in anger managment.

Highland Marches
From 7th Sea for Scotland

Ireland, I know this is a real mishmash glas meaning green in Irish per Google, with land tacked on the  end but it will do for me.

Russia per 7th Sea. I'm not convinced I'll ever use this one, but it's there in case.

Voddace, Fiori, Marcia, Vatice
These are the equivalent Italian city states. Vodacce is from 7th Sea, Fiori means flower, not sure where Marcia came from and Vatice is from the name of the 7th Sea religion, my next post.

So that's my sandbox!

All for one and one for all!

Friday, 24 January 2014

Swashbuckling endeavour

Hello all to my new blog.

I have set this blog up to record my adventures in Edenstein in particular, but also to write about anything else swashbuckling that happens to cross my path.

In case you don't know, Edenstein is the imaginary nation from Two Hour Wargames 'By Savvy and Steel' game. It is my first exposure to the Swordplay variant of Ed's rules so I've been reading it extra carefully, and got fired up to really give a proper solo campaign a go, which is where Ed's rules shine.
So what can you expect from this shiny new blog?

My campaign in Edenstein
Not sure if I will concentrate on one character (pure heroic swashbuckler) or an ensemble (that character, plus spies, highwaymen etc.). Perhaps if you have some views you'd like to post them below.

House rules
I expect to dabble a little here and there to get a real living environment, it will all be adding in for flavour, the rules themselves won't change. So expect new encounters, some additional rules and whatever else I think of.

My Europe that never was
In the game, Edenstein is surrounded by the nations of the Thirty Years War, as you'd expect as the game is set from 1625. Well I'd like a little more freedom in that respect, so I will be detailing my alternative kingdoms, duchies and countries as they appear. I initially started by trying to think of names and details, but in the end I have stolen piecemeal as I'll explain as the time comes.

I am a fan of the swashbuckling genre, with many a book, film, role-playing game and supplement in my collection. I will review these and more as I find the time and inclination, particularly in respect to how they may impact my ongoing campaign.

Tools & links
Not only will I review, I will also point out particular tools and links of interest. As I find the time I will add to my Links page, but if you have a particular swashbuckling link, let me know and I'll gauge and link to it as appropriate.

Those house rules, encounters and details? I'm intending to make them available to download, again, if I find the time.

So that is where I am at and where I am heading, hopefully. One thing I should point out is that my AARs will not be blow by blow, step by step affairs, I do not have the time or the inclination to record the minutiae of encounters. However this does mean I may be able to finesse them as a story somewhat more, although I am not decided at present what form they may take, letters, journal entries, death bed confession? Anyway whatever form they may be in I hope they will be entertaining, as swashbucklers are meant to be!

One final note, if you have an opinion on the layout and style of the blog, please let me know. I'm not sure if I'm entirely happy with it, but the opinions of others would help me immensely.

All for One and One for All!